LAVIFV Infantry Fighting Vehicle
Unreal & Wwise Project Breakdown
The aim of this project was to design the movement and weapon audio systems for a military-style vehicle. I wanted to focus on utilising Wwise’s Switch, State and RTPC functionality to create an interactive system where the player can switch between and fire various weapons, and have the tank’s movement audio correspond with the action on screen. The demo utilises the ‘LAVIFV Infantry Fighting Vehicle’ Unreal Engine asset and is set in a desert environment, where the player can drive the vehicle around the landscape and shoot at a crowd of unfortunate NPCs.
Weapon Switching
Firing Weapons
Engine
Braking